hi, i am synthia. i've written computer software professionally since 2006.
here are some of the projects i've worked on across a wide variety of domains and industries.
2025
3D vizualization, data playback, and performance optimization for a robotics development tool
2024
web platform for encrypted chat applications
2023-2024
interactive debugger instrumentation layer for a zero-knowledge programming language
2023
scheduling application for surgical procedures
2023
docker swarm management and deployment tooling
2022-
self-hosted compile-to-wasm programming language
2018-2022
geospatial stack with a p2p database based on interval and bkd trees written in rust and
compiled to wasm for the frontend with a webgl rendering engine to display records directly
from database queries loaded on-demand in a sparse manner from peers.
rust backend for pre-processing and denormalizing openstreetmap data for the whole earth
to ingest into the p2p database.
2018-2020
interactive webgl design tool for technicians to design custom
below and above the knee medical leg prosthetics
2019-
subjective moderation and wire protocol work on a p2p chat client
2018
webgl rendering component for a building design tool for architects
2011-2018
popular tool and ecosystem for compiling modular frontend javascript code
2016-2018
webgl map viewer for an online directory of historical time periods and regions
2017
interactive canvas web frontend for ordering custom textiles from user-submitted designs
2015-2017
crdts and custom geospatial database for offline device-to-device replication in remote areas
for a desktop and mobile mapping and data collection tool
2014-2015
realtime graphs and time series data viewer for a datacenter ssd storage product
2010-2014
developer tools for testing and ci
2013-
visual and audio live coding performances
2010
mapping and web frontend for a tsunami inundation model
2008, 2010
embedded and control system programming, circuit board design,
welding, and some other hardware design for an underwater rov
2008-2010
batch-processing tool for managing high-volume gis map data extracts
2009
offline data entry tool for scientific reports of ice conditions in the bering sea and arctic
ocean
2007-2008
python glue code and wrappers for a space weather forecasting model written in fortran
2006-2008
interactive scenes and supporting tooling for a vr lab including:
virtual planet mars, historical model of a town, interactive model of a machine room with live
usage information
2006
programmable vr backdrop for a theatrical performance in a vr lab
as a collaboration with a university theater department and a supercomputing center